Console Development

n94809374319_3320The Console Development module concentrated mostly on optimisations for all programming, though our assignment programs would be built for the Playstation Portable. Other topics such as Polymorphism, Cache Lines and efficiency, Code Profiling Software, Sony’s API for PSP and MIPS Assembly Language Programming.

Playstation Portable: Sony’s Demo Optimisation

Playstation Portable: Personal Project – Plasma Demo Scene

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